Pieces that move. Each is handed the time and the beat rather than reading a clock, so the same inputs draw the same picture; the two with a memory, an elastic sheet and a stack that slips, are the exceptions, because a material that remembers is what they are about. Some are conversions of pieces already in the climb, remade rather than ported; others were made for this series outright, each starting from a property a still cannot state. /art/vj plays them to a tempo you set or to whatever the microphone hears.
The other series: Open-ended climb, Building stacking, Vector paths. How these are made.